using System;
namespace Algorithms.Shufflers
{
/// <summary>
/// Fisher-Yates shuffle is a simple shuffling algorithm,
/// which is usually used to shuffle a deck of cards.
/// </summary>
/// <typeparam name="T">Type array input.</typeparam>
public class FisherYatesShuffler<T> : IShuffler<T>
{
/// <summary>
/// Shuffles input array using Fisher-Yates algorithm.
/// The algorithm starts shuffling from the last element
/// and swap elements one by one. We use random index to
/// choose element we use in swap operation.
/// </summary>
/// <param name="array">Array to shuffle.</param>
/// <param name="seed">Random generator seed. Used to repeat the shuffle.</param>
public void Shuffle(T[] array, int? seed = null)
{
var random = seed is null ? new Random() : new Random(seed.Value);
for (var i = array.Length - 1; i > 0; i--)
{
var j = random.Next(0, i + 1);
(array[i], array[j]) = (array[j], array[i]);
}
}
}
}